"Smashball is 50% combat, 50% mobility, 50% ballhandling, and 50% teamwork. Yeah, I know that's 200%. It's a lot of game.
There are three major components of Smashball that you ought to familiarize yourself with:
Smashball players are extremely agile, thanks to their thoroughly wired reflexes and special equipment. Two major abilities are:
Ball Handling includes several different things:
Combat in Smashball is also different from many other standard shooters. In general, death is somewhat rare. Your attacks are usually focused on taking the ball away from the other team, or blowing past the defense.
There are two ways to hurt people in Smashball:
The damage model is more involved as well. There are three types of damage you can suffer in Smashball. Each kind of attack causes different amounts of each damage type.
In general, each class will have one health-damaging weapon with low force/shock damage, a force-dealing weapon with moderate health and shock damage, and a charge attack which does no health or force damage but high shock.