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A pass is when one attacker throws the ball to another attacker in an effort to advance the ball in a way other than running.
A pass is the difference between a noob and a pro. It is a good way to lead up to a goal and a good way to get yourself out of a difficult spot as long as its not a suicide pass (see suicide pass).
Use right click (or whatever your ball button/key is ) to select a target or call for the ball, next use the right click (or other fire button) to initiate the maneuver. The ball will seek your target while still following a bit of gravity. This maneuver really helps you from being called noob. More importantly, it moves the ball into a better position (or at least it should) and sometimes even a goal.
There are three types of passing: fore passing (forward passing), back passing (backward passing), and side passing.
This type of passing is when the first person to enter the room does not have the ball; but the second does. The second player (the one who has the ball) passes to the first player who is in front of him. The obvious advantages are:
There are, however, some subtle disadvantages:
2. Back Passing The Back pass is when the first player ( the one with the ball) dumps it back to guy number two (who is behind him) the advantages of this are:
The disadvantages are obvious:
A simple pass to the side for when you are in trouble. In a wide map this may be more useful. adding a vertical element to this helps.
pros
cons
A hand off is a close pass from one player to another (usually a Fullback or Goalie to a Forward or Halfback because the later two can run much faster) contrary to how the name may sound, this is just a close pass.
Pros -Can get the ball into a faster player's hands quicker.
Cons -Generally no immediate change in the ball's position.
A technique can be used on any type of pass. these are just a few, so go out into the wild and find more; then maybe add them to this page.
A trick pass is when the attackers use a pass to "fool the eye" of the defense. It is particularly useful against skilled goalies. It is best used in back passing as the goalie is paying attention to the first player; and it takes a very skilled halfback to avert a back pass because the threat is seen in the first player to enter rather than the second, who is mostly seen as combat support or as a rebounder.
The suicide pass (HAS NO POSITIVE USE, DO NOT DO IT) is when the ball holder passes to the receiver while the receiver is in no position to do anything positive, therefore the holder fails. Very skilled attackers may be able to make good of this kind of pass; as it is unexpected. Pass when you can score. If you do this pass you might as well be passing to the opposition's forwards and halfbacks. Setting the opponent up to score will not make you very popular; do not expect many passes or compliments.
The goal pass involves one player passing to another who is inside the net. It is considered unfair by some. The advantage of this is that it allows the points of a run and the speed and homing abilities of a pass. It can be blocked in the same way as a pass. It is very risky because a goalie can pummel the receiver; as he is very close. there are ways to prevent this quite easily; such as pummeling the ball carrier with charge attacks. A second is to lace the back of the goal with spidermines. This will do health damage as well as force damage; sending a hurt enemy flying out of the net. Although highly unlikely, the force damage may cause the ball to fly out of the goal. The most common as well as easiest way to prevent a goal pass is to block it the same way you would with any other ball action.
A twitch pass involves good timing and aim between two players. The pass functions normally, except the receiver takes a shot at the net almost immediately. This is possibly the most powerful, yet least recognizable pass.